In 2012, Stottler Henke was one of 18 small businesses and 6 individuals who were honored at a White House ceremony by the U.S. Small Business Administration for the critical role they play in research and development for the government and for their success in driving innovation and creating new jobs. The Tibbetts Awards are presented to small businesses and individuals judged to exemplify the best in the SBIR and the STTR programs. Evaluation criteria for this award include technical innovation, business impact, and broader social and economic benefits. Stottler Henke received a Tibbetts Award for developing and successfully deploying artificial intelligence technologies and solutions for planning and scheduling and for training. more…
NASA released a Hallmarks of Success video that showcases innovative scheduling and training technologies Stottler Henke developed for NASA. According to NASA:
the Hallmarks are stories featuring successful companies and the successful technologies developed through participation in NASA’s Small Business Innovation Research (SBIR) and/or Small Business Technology Transfer (STTR) programs. These stories serve as role models for other companies, as well as being prime examples of investing federal dollars in research and development that eventually is infused back into government programs and into the commercial marketplace.
NASA and the U.S. Department of Defense have designated Stottler Henke projects as Small Business Innovation Research (SBIR) Success Stories, based on successful commercialization and application of SBIR-funded technologies:
|NASA||Aurora™ schedules NASA payload and vehicle processing activities,|
|NASA||Automated Manifest Planner (AMP) plans space shuttle missions.|
|U.S. Air Force||SimBionic® enables student modeling, situation assessment, and automated control of simulations and real-time systems.|
|U.S. Air Force||WarCon / SimVentive™ enables enables authoring of instructional, multimedia (“serious”) games with rich user interfaces and sophisticated simulation behaviors.|
|U.S. Air Force||Future Fusion™enables analysts to visualize paths to possible futures and formulate predictions|
|U.S. Air Force||Resolve™ assists in the matching of documented requirements with existing or proposed solutions|
|U.S. Army||EnvKB helps architects design environmentally friendly buildings.|
|U.S. Navy||Tactical Action Officer ITS evaluates the tactical decision-making skills of naval officers during training simulations.|
|U.S. Navy||Acoustic Analysis ITS teaches undersea acoustic analysis to navy sonar technicians.|
|U.S. Navy||PADAL helps landing signal officers (LSOs) guide aircraft landing aboard carriers.|
Stottler Henke was named one of the “Top 100” companies making a significant impact on the military training industry by Military Training Technology magazine for 2014 and ten previous years. Stottler Henke is a leader in the research and development of artificial intelligence-based training applications and rapid development tools for scenario-based intelligent tutoring systems and intelligent simulation control. Stottler Henke has received a Blue Ribbon from Military Training Technology magazine, recognizing it as a company that leads the industry in innovation.
At I/ITSEC 2015, Stottler Henke’s Creature101, a serious game created to combat child obesity by teaching children to make better-informed decisions about diet and nutrition, was selected as a finalist for the Serious Games Showcase and Challenge (SGS&C). One of just fifteen finalists in this year’s Serious Games Showcase and Challenge, Creature101 features social networking and Flash-based games with pedagogical content, all based upon a proven school curriculum. The virtual environment presents a series of activities in a variety of forms, such as comic strips, video games, and multiplayer 2-D avatar interaction, most of which revolve around the care and maintenance of a virtual creature like a pet. Activities occur in the context of a portal, akin to a social networking framework, which allows tracking of activities and player success in those activities over time. Some activities also occur in a virtual world, where the user controls an avatar and interacts with other users and non-player characters in real time. The virtual world contains the user’s creature, other users, and a navigable environment in which health-related activities occur. As the students complete their learning activities—for example, playing a Flash game to categorize sweetened beverages according to sugar content—the game logs their accomplishments, enabling others to see their scores. The website then makes new learning activities available to each student.
Serious games use gaming technologies specifically for instructional and training purposes. The Serious Games Showcase and Challenge (SGS&C) seeks to fuel imagination and ingenuity in game development and shine a spotlight on the best in serious games. Contestants from around the world, representing business, government, and academia, develop exciting and innovative games focused on such themes as defense, cybersecurity, computer programming, forensics, health, and more, and a select group of finalists is showcased at each year’s I/ITSEC. The strongest games receive awards in such categories as Best Business Game, Best Student Game, and Best Government Game, while I/ITSEC attendees are given the opportunity to vote one serious game the “People’s Choice.”
In December 2014, Stottler Henke was among a select group of companies chosen to receive the 2014 Northop Grumman Information Systems (NGIS) Supplier Excellence Award for developing advanced simulation-based training systems for the U.S. Navy.
Northrop Grumman grants this prestigious annual award to only those suppliers whose financial, technical, management, and schedule-related business practices have been found by Northrop Grumman to have achieved, and maintained, the highest standards of excellence, and who consistently create the most innovative technology and highest-quality products and services for Northrop Grumman, and the U.S. government and industry customers whose aspirations the global security provider’s services and solutions realize every day.
Kathy Warden, corporate vice president and president of Northrop Grumman Information Systems, reiterated Northrop Grumman’s appreciation for the awardees’ efforts, stating, “Northrop Grumman is truly grateful for the significant contributions that each of these suppliers has made to ensure the success of our programs and our customers’ missions.”
Cynthia Hyland, sector vice president, Global Supply Chain, added, “This is a highly competitive award and we are pleased to honor each of the recipients for their exceptional contributions to our supply chain…Congratulations to all of our 2014 Supplier Excellence Award winners.”
The exclusive circle of winners–over 70% of whom are small and socioeconomic business partners–of the 2014 award were chosen from among 3,000 eligible suppliers. Stottler Henke congratulates our fellow awardees!
Examples of intelligent tutoring systems (ITSs) Stottler Henke has developed for the U.S. Navy and Northrop Grumman include the Advanced Reconfigurable-Naval Surface Fire Support Trainer (AR-NSFST) for certifying/recertifying Navy gun crews and the TAO-ITS for training Navy Tactical Action Officers.
Stottler Henke has been honored with a Brandon Hall Excellence in Learning Award for its SimBionic® authoring toolkit which enables non-programmers to build intelligent characters for education and training simulations using a graphical authoring tool. These awards, bestowed annually by brandon-hall.com, an e-learning research and consulting firm, showcase exceptional work in the e-learning industry by providing feedback and benchmarking in an overall effort to advance the e-learning industry.
|Automated Manifest Planner (AMP)||for complex space shuttle mission planning, in Spinoff 2002|
|Task Tutor Toolkit™||intelligent tutoring system for technical training, in Spinoff 2003|
|Aware™||intelligent online research tool, in Spinoff 2005|
|Aurora™||scheduling system for International Space Station and Space Shuttle activities, in Spinoff 2006|